The Situationist City. Simon Sadler

The Situationist City


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ISBN: 0262193922,9780585028286 | 352 pages | 9 Mb


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The Situationist City Simon Sadler
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The dérive was a course of preparation, reconnaissance, a means of shaping situationist psychology among urban explorers for the eventuality of the situationist city. €�The benign professionalism of architecture and design had, in their opinion [situationists], led to a sterilization of the world that threatened to wipe out any sense of spontaneity and playfulness. The Cobra group dissolved only three years after it was founded, but Cobra members Constant Nieuwenhuys and Asger Jorn were to re-appear on stage as co-founders of the Situationist International in 1958. But the agenda of functional separation also resulted in the conclusion that Amsterdam's economic center, the CBD, had to be further expanded and the old city had to be “opened up” to traffic. Home > SDS Programs > Foundation > laboratory > lab readings > The Situationist City. The situationists were concerned with expressing their desires and the desires of the city, embracing play and rejecting work, creating 'situations' in which one could engage with the city as flux – an ever changing event. This vision was radicalized in the . The Situationist International movement is inspring it in dogmatic approach to reducing the passive nature of people in their everyday lives. His publications study the architectural ideas of the Archigram group, the Situationists, and other experimental practices. Most importantly “there is no longer any Temple of the Sun”; there is no 'place of enlightenment' in the city where cultural activities can come together. In this connection, Guy Debord states that the city should be explored without any preconceptions or prejudices. Considering the search for meaningful engagement in a society that feels increasingly fragmented, certain aspects of Situationist theory are more topical than ever. Situationists and Independents felt that indigenous living patterns were best nurtured through the “clustering” of the city. As Rebecca Solnit has said, the great city of walkers and of revolution is Paris. 'We demand games with great seriousness', that is the core essence of my research, can we still play (or were we ever able) to play with seriousness?